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Review of Castlevania: Aria of Sorrow

Posted by phduffy on 2004-05-18 20:30:06
1 forum posts
You may remember that in November I reviewed Castlevania: Circle of the Moon.

Well, because these games are awesome, they made 2 more.
And because I couldn't find the second one, I played the third one.

The plot is kind of random. You're some dude that sort of looks like a chick from Japan, and it's the year 2035. There's an eclipse, and you wake up in Dracula's castle with no idea what the hizza is going on.

From there you explore and meet people and fight bad dudes in classic Castlevania style.
You don't get a whip though, you have to buy swords/spears, or get them from enemies.
You also don't get the standard Castlevania weapons (knife, axe, holy water, cross) although they do make an appearance in the game...

There isn't alot of plot in this game, as the only time they get into it is when you randomly run into someone in the Castle.
However, there are a few surprises that are kind of cool.

As for the gameplay, it's pretty much what you'd expect. Magic works via killing enemies and collecting their spirits, with different enemies giving you different powers.

There are two endings to the game. In order to get the second ending, you have to defeat the boss using a certain combination of spirits. I'm not sure if I like this idea, as although they do give you a hint, it might be somewhat hard to figure out without gamefaqs, which I think is becoming a bad trend. (One day I will review Fire Emblem and talk about this in more depth).

In contrast to Circle of the Moon, this game is pretty easy. It's also fairly short.
Still a good game though.
I give it 7.5/10.

  1 forum posts